Join a Guild

From Pixel Stitch RPG
Join a Guild
Join a Guild.png
Due Date Anytime
Rewards
Experience 0


Setting

You've been journeying for what seems like months now, but you've finally made it. Like many others before you, you'd set out to Stitchwind to improve your craft and learn from the masters. Everyone's reason for making this journey is different, but ultimately they have one common goal. To learn new techniques and expand their knowledge by studying under one of the three great fiber art guilds in this sprawling city.

As you find your way through the city walls you're greeted with a vast bustling metropolis renown for its culture and artisans. Each district seems to hold its own secrets and unique techniques and you're eager to learn them all. The sounds and smells of this new city are overwhelming and you find yourself feeling lost.

It doesn't last long, however. With a sudden burst of energy you remind yourself of the reason you came here and set out to find one of the guilds and enlist. You know you won't make it far without a membership, as the guilds control much of the commerce in the country. Without a membership you'll never be able to make a living from your craft.

But which guild to choose? Each has a different outlook on the craft, and different core tenets that guide their work. The choice is yours.

Join a Guild

Ok, all of this sounds pretty fun. How do I sign up?

Well, your first task is to get ‘sorted’ into your Guild. In order to do that, we'll be leaving it up to random chance. A roll of the die, if you will.

If you haven't already, join the Discord,

  • Head over to the #dice-rolls channel and say < !choose Magic | Melee | Agility > (without the < >)
  • Click the corresponding emoji at the bottom of the post in #about-rpg to be given access to your Guild Hall.

Honestly though, if you absolutely want one specific guild it's okay if the bot says something else. This is supposed to be fun. Follow your heart!

  • After that, you can either pick your class from the four belonging to your guild based on the descriptions posted in your Guild Hall or < !roll 1d4 > or < !choose (Class) | (Class) | (Class) | (Class) > to have the bot pick for you.

If you're just stuck between two, you could say "Heads for (Class), Tails for (Class)" and then < !coin > to flip a coin. But be sure to state which is which before flipping!

1 2 3
Magic Guild
  1. Sorcerer
  2. Warlock
  3. Wizard
  4. Cleric
Melee Guild
  1. Fighter
  2. Barbarian
  3. Monk
  4. Paladin
Agility Guild
  1. Bard
  2. Druid
  3. Ranger
  4. Rogue

Now, wait around for your guild leader to notice and create a player page for you. In the meantime, have a chat, introduce yourself, or get started on your next quest.

What do guilds/classes DO, though?

Currently they're just for fun. Future quests may require you to work with your guild to create something together, or a quest may ask you to do something different based on your class. We're making this all up as we go along, so who knows what the future will bring!